Showing posts with label maya. Show all posts
Showing posts with label maya. Show all posts

Friday, November 27, 2009

36 D A P P A - V I L L E




some old and new stuff for "dappa-ville" that had been mysteriously missing from my blog for all this time. psp skins, old cg shots, and album covers



©perry dixon maple

Wednesday, November 25, 2009

35 P U R R R F E C T


developments on the corsair project, moving into 3d and altering the style a bit to something less edgy, and a tad more familiar. attempting a steam boat willie - gone sexy elongated, sort of style mixture there are two models i made and rigged, in maya, of the heroins and a mostly completed model of her apartment where one of the scenes will occur. still working on some more characters and costumes for these two, will be updating with more very soon! stay tuned.



©perry dixon maple


Saturday, October 31, 2009

33 P R I N C E S S . R E M I X












another character project, this time a completely different take on the film, princess bride, trying to push it over into something completely new just to find out how far it will stretch. went for an aesthetic with a toy like feel and design style based on the idea of: geometric versus organic



©perry dixon maple